From Game Editor
(Latest | Earliest) View (newer 50) (older 50) (20 | 50 | 100 | 250 | 500)
- 19:52, 28 October 2013 (hist) (diff) Changelog (top)
- 19:43, 28 October 2013 (hist) (diff) Download (top)
- 19:42, 28 October 2013 (hist) (diff) Download
- 21:19, 27 February 2013 (hist) (diff) Old Main Page
- 21:18, 27 February 2013 (hist) (diff) Old Main Page
- 19:04, 24 August 2012 (hist) (diff) Frequently Asked Questions (top)
- 23:34, 12 June 2012 (hist) (diff) App Store Games
- 23:33, 12 June 2012 (hist) (diff) Old Main Page
- 23:32, 12 June 2012 (hist) (diff) Old Main Page
- 23:32, 12 June 2012 (hist) (diff) App Store Games
- 23:51, 16 May 2012 (hist) (diff) App Store Games
- 16:19, 15 May 2012 (hist) (diff) Old Main Page
- 16:16, 15 May 2012 (hist) (diff) App Store Games
- 21:00, 13 May 2012 (hist) (diff) Old Main Page
- 20:59, 13 May 2012 (hist) (diff) App Store Games
- 17:52, 19 April 2012 (hist) (diff) Main Menu (top)
- 16:39, 19 April 2012 (hist) (diff) Main Menu
- 08:26, 28 March 2012 (hist) (diff) App Store Games
- 08:25, 28 March 2012 (hist) (diff) Old Main Page
- 18:29, 17 January 2012 (hist) (diff) Old Main Page
- 18:27, 17 January 2012 (hist) (diff) App Store Games
- 18:25, 17 January 2012 (hist) (diff) App Store Games
- 23:47, 16 January 2012 (hist) (diff) Tutorials (→Tutorials by SuperSonic)
- 23:46, 16 January 2012 (hist) (diff) Tutorials
- 07:48, 11 October 2011 (hist) (diff) Sprintf (top)
- 01:52, 10 August 2011 (hist) (diff) N State Method (Created page with 'When making games with gameEditor, new users will often run into problems managing an actors animations. This manifests itself in a bug called moonwalking. The reason for this pa…') (top)
- 01:40, 10 August 2011 (hist) (diff) Moonwalking (→States) (top)
- 07:53, 13 July 2011 (hist) (diff) App Store Games
- 00:39, 13 July 2011 (hist) (diff) Old Main Page
- 00:37, 13 July 2011 (hist) (diff) App Store Games
- 00:31, 13 July 2011 (hist) (diff) App Store Games
- 19:19, 20 June 2011 (hist) (diff) Old Main Page
- 03:33, 18 June 2011 (hist) (diff) Old Main Page
- 03:32, 18 June 2011 (hist) (diff) App Store Games
- 00:25, 18 June 2011 (hist) (diff) Old Main Page
- 00:24, 18 June 2011 (hist) (diff) App Store Games
- 00:08, 18 June 2011 (hist) (diff) N App Store Games (Created page with '<br> '''Kid Krusader''' <html><br> <a href="http://itunes.apple.com/us/app/kid-krusader/id411299472?mt=8&ls=1#"> <img src="http://game-editor.com/forum/download/file.php?id=7399"…')
- 23:53, 17 June 2011 (hist) (diff) Old Main Page
- 23:52, 17 June 2011 (hist) (diff) Old Main Page
- 02:17, 17 June 2011 (hist) (diff) Old Main Page
- 22:45, 19 May 2011 (hist) (diff) m Multiple Levels (top)
- 22:22, 19 May 2011 (hist) (diff) Frequently Asked Questions
- 22:21, 19 May 2011 (hist) (diff) Frequently Asked Questions
- 23:39, 12 May 2011 (hist) (diff) GetTime (top)
- 23:36, 12 May 2011 (hist) (diff) N GetTime (Created page with ' stTime getTime(); GetTime returns a struct that's variables contain information about the date and time. This function and the stTime struct allow you to access informatio…')
- 23:06, 12 May 2011 (hist) (diff) N Getclone (Created page with ' Actor *getclone(char *cloneName); This function returns the actor pointer to the clone specified. This allows you to read and change the variables of the actor, wher…') (top)
- 22:27, 12 May 2011 (hist) (diff) SendActivationEvent (top)
- 22:13, 12 May 2011 (hist) (diff) SendActivationEvent (→Example:)
- 23:10, 11 May 2011 (hist) (diff) N SendActivationEvent (Created page with ' int SendActivationEvent(char *actorName); This function acts as a trigger to initiate the Activation Event for different actors. Activation Events are extremely useful and …')
- 22:52, 11 May 2011 (hist) (diff) ActorCount (top)
(Latest | Earliest) View (newer 50) (older 50) (20 | 50 | 100 | 250 | 500)