Revision history of "CollisionState"

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  • (cur) (prev) 07:37, 1 February 2009 Skydereign (Talk | contribs) (729 bytes) (New page: *CollisionState This changes the actors collision state int CollisionState(char *actorName, int state) state: ENABLE or DISABLE // Enable collisions, disables collisions *actorName - "...)
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