From Game Editor
Revision as of 00:14, 20 August 2009 by Kalladdolf (Talk | contribs)
In Game Editor you can make an actor's animation transparency. The default value of the local variable transp is 1. The actor is 100% visible. When the value is 0.5, the actor is visible for 50%. A 0 would make the actor completely invisible.
Uses for transp:
- Fading effects
- Destruction of respawnable actors
- HP bars/indicators
- etc.