Transp

From Game Editor

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In Game Editor you can make an actor's animation transparency. The default value of the local variable transp is 1. The actor is 100% visible. When the value is 0.5, the actor is visible for 50%. A 0 would make the actor completely invisible.

Uses for transp:

  • Fading effects
  • Destruction of respawnable actors
  • HP bars/indicators
  • etc.