Revision history of "Fade"

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  • (cur) (prev) 05:31, 12 October 2009 Dst (Talk | contribs) (438 bytes) (Created page with 'Create an Actor Variable, integer, named fade; Create an Actor Variable, real, named amount; Actor>DrawActor> transp+=fade; //add the fade if(transp<0.01){ //if obj…')
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