sonicforvergame wrote:Well whatever suit you will be good
sonicforvergame wrote:DO i do a weapon that shoot acid or an enemies that shoot acid ?(when i mean shoot acid, i mean a gun)
skydereign wrote:Jagmaster wrote:Maybe it powers the city and the "guardian" will be able to take full advantage of it's power (with an acid blaster maybe). If you were to find a way to repel that acid, that "somewhat" normal boss would become disfigured melt a little (think Two-Face from Batman), and then gain the full power of the acid. His attack power would then increase. It's essentially turning him into a super boss, making it climactic without making it too paranormal. He wouldn't be made of acid. Only affected by it perhaps?
Why would you be fighting this guardian? I think having a boss that utilizes acid is a nice idea, as long as it isn't a monster.
sonicforvergame wrote:well for my opinion NOTHING
we need to have all the little parts to at least start making the game
you can't make script without having all the animation for the main actor (which we do not have already )
You can't make a map without having graphics (which we didn't finished)
you can't make the story before having all actors (and up till now we only have the main protagonist)
happyjustbecause wrote:Also, an idea for a character might be a robot/cyborg friend just so that not every single robot is evil or against you. Maybe the protagonist or the protagonists' family made the robot. Kinda like Anakin Skywalker made C3P0. I'm not sure what his role would be, but like I said, just to have at least one friendly robot.
sonicforvergame wrote:Maybe we should make the robot one of the weapon you can make because in the game we can make guns, why not make a robot friend, just one that the protagonist can build
but we should make him a difficult upgrade and since you like acid like me the robot parts should be
PARTS...
sonicforvergame wrote:Dear Jagmaster you and Geuser are known for your good graphics ,me Sonicforvergame is trying to keep up and make as much art as i can and i always try to have a good result at the end
i have some questions :
1-what program do you use to make you graphics?
2-are most of your art 3D then you take a screenshot of the image so it become 2D?
2-Can you add a texture for a 2D image like when you do for a 3D image in any possible way ?
3-what 3D program do you use (blender,ect...)?
skydereign wrote:It sounds like we want the setting to be the fall of steam technology. Everyone has more or less been talking in that direction, so perhaps we should formalize it. Namely, the current technology in the cities are all steam based, but big brother has electricity, robots, and cyborgs. I was originally thinking big brother's side would have electricity, but it would still be a new technology. But if cyborgs and robots are very common, then perhaps this is not the case.
Jagmaster wrote:I really like your sketches too. Out of the guns, my favorites are the explosion launcher, grenade launcher, and the multishot, I think they were spot-on. That mech is neat looking too. The rifles and sniper guns, I wasn't as crazy about. With all due respect, they almost seemed more sci-fi. I'll be the first to admit I'm no gun expert either, but It'd be neat to see some sort of flintlock mechanisms perhaps, it'd make them look more primitive. (If I'm not explaining this well, I'm talking about this sort of thing)
Jagmaster wrote:Oh, and should enemy weapons maybe have more embellishments? I'm keen on adding Victorian style ironwork (see image) to some of the more "civilized" weapons, whereas the rebel's would be a hodgepodge of spare parts.
skydereign wrote:Whichever. The current way I see our depiction of the enemy doesn't reflect that they'd have more civilized and polished weapons. They don't strike me as gentlemen, nor do they seem like they would pretend to. Especially since you guys are mentioning cyborgs and robots.
Jagmaster wrote:So in regards to wonkiness, are we going to aim for more of a square ridged look versus using curved and circular forms on buildings and weapons?
JetpackGrizzly wrote:I would like to work on the concept and be a programmer. I am excited to help work on and make an awesome game with a team!
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