Hi to you all,
I have one important question on the RPN registration module proposed here on the forum (first of all, congratulations to community for this work and especially to Makslane for his deep involvement in GE, which is one of the best dev. tool I used so far):
My problem is: I would like to implement in my game ("3D Star racer", available on Clickgamer for the 1st of May ) this RPN registration module and use the "GetOwner()" function to compare the name entered during the registration sequence with the real owner info. Unfortunately, to be used in a commercial purpose, such a registration method should work with special letters such as "é", "à", "ê", "ü" (etc), in order to allow French, Spanish, German (etc) people to register the game. The issue is that GE and the RPN module do not recognize these letters.
So, my questions are:
1. Is there any RPN formula unaffected by special letters, that is to say which considers "é" or "è" as simple "e"?
2. Alternatively, is there a method to make GE accepting special letters (for the moment, the GetOwner() function replace them by a blank... But GE does not considered them as real blank string (" ").
Have you any idea?
Best regards,
Regis