Based on experience with PocketGear and Handango, you're not going to get any assistance from either portal regarding this issue. I am having a similar experience with
Bubble Buster Advanced (over 10,500 downloads to date!), where a small portion of my customers are international.
I asked both companies if either one would be willing to implement a separate input text field to which their registration code would be based from. My intention was not to use the GetOwner, but the GetHardwareID function, since the Owner Name could easily be thwarted (i.e.
Pocket Multi Owner Hack). Based off a device's unique serial number that Game Editor generates, the buyer would input that value and the registration code would be generated just for that device. PocketGear's answer was basically, "we'll see" and Handango's was pretty much, "Nope."
The only company I found that is able to do this is eSellerate. With only a 10-15% cut instead of 40-60% that PocketGear and Handango will demand from your sales prices, it's a very tempting offer, though the downside is that you'll have to design your own website or product page for it. eSellerate's people are extremely helpful, though, which is a nice bonus. A way around this is buy offering a very limited, free version download of your game on PocketGear and Handango, then entice customers to go to your site and the eSellerate portal to pick it up.
I don't know about ClickGamer, as they never returned my emails when I wanted to sell my game through them. They might offer a similar approach to a separate input field, or you might be able to ask them if its possible.
Otherwise, I don't think there's any other way of automating the process with customers whose device's Owner Name does not happen to conform to standard characters.