i was thinking...
can we create a whole game in script?
for exemple
draw actor-> script editor
KeyDown("a");
xvelocity=10;
KeyUp("a");
evelocity =0;
Colision("SomeOtherActor");
DestroyActor("EventActor");
Just4Fun wrote:hobgoblin,
You *could* create your game in Game Editor using the 'C' Programming language. You *could* do it from GEs 'Script Editor'.
For example: You can use the Script Editor's -->'variables/functions' list to do a number of GE functions like CreateActor, DestroyActor, etc. I think it would be a *lot* of work to do a game entirely in the Script Editor though, and I'm not sure that the game would look as nice as using the system that Makslane has created to make it easier for you...
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