hi, i came found GE today after months of wishing i had something similar so at last i can start working on my 2d rpg ive wanted to make for ages.
basically i want to have random, turn-based battles (ala older final fantasy games / breath of fire etc).
what i want is this...
a)
player moves a random number of spaces between a range of 20-40 spaces
triggers battle scenario (this would be on a map separate to the field map with command menus for each of 3/4 characters)
b)
battle ends, player reverts to EXACT position s/he was before battle started
im guessing id have to use C to do this which im willing to study to get this project working, but would i have a problem moving between maps and getting the game to revert to where it was before the battle?
also, how difficult would it be to implement a simple level up system with stats?
one more thing, is it possible to allow the player to save his/her game to allow them to come back to it later???
any help would be great!
cheers, james.