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by Game A Gogo » Fri May 11, 2007 11:36 pm
if(texteNumber<0)textNumber=0;
by d-soldier » Sat May 12, 2007 2:55 am
by Sgt. Sparky » Sat May 12, 2007 5:17 am
if(textNumber < 0)textNumber = 1;
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