Compiled version doesnt work as in GE

Non-platform specific questions.

Postby Game A Gogo » Fri May 11, 2007 11:36 pm

Code: Select all
if(texteNumber<0)textNumber=0;
Programming games is an art,
    Respect it.
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hmmm

Postby d-soldier » Sat May 12, 2007 2:55 am

It's always so much simpler then I think it would be... thanks, I'll add that and put in a destroy player event...
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Postby Sgt. Sparky » Sat May 12, 2007 5:17 am

draw actor,
Code: Select all
if(textNumber < 0)textNumber = 1;

:)
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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