Health problem

Non-platform specific questions.

Health problem

Postby Camper1995 » Wed Dec 23, 2009 8:12 pm

Well, its me again. :(

I have a little problem with health. I have 4 enemies for example (all clones)

And I want that every enemy have 100 healts. (variable for that is enemyHP)

So i put in create actor:
Code: Select all
enemyHP+=100;
???

And when destroy actor or something like that...enemyHP... what?

I am a bit confused of that... :? because, I can destroy first enemy, but the others one have many HP, so I cant destroy them first!
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Any ides how to do health for every enemy?

-Thanks, CAmPeR. :arrow: :|
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Re: Health problem

Postby MrJolteon » Wed Dec 23, 2009 9:16 pm

Demo?
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Re: Health problem

Postby Camper1995 » Wed Dec 23, 2009 9:48 pm

Yeah, you can make it if you have time. ;)
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Re: Health problem

Postby skydereign » Wed Dec 23, 2009 9:52 pm

Not sure if I understood the question... what exactly do you want the enemies to do? When making the variable enemyHP, making it an actor variable will give them their own health. This allows all actors to have their own, so on create actor, all you need is this.
Code: Select all
enemyHP=100;

And each clone has its own value, but it seems you want the destroy of one actor to effect the other clones? Is this the case?
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Re: Health problem

Postby MrJolteon » Thu Dec 24, 2009 8:54 am

Camper1995 wrote:Yeah, you can make it if you have time. ;)

I meant you come with demo so that we can fix it through the demo.
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Re: Health problem

Postby Camper1995 » Sat Dec 26, 2009 8:03 pm

Lol... :oops: well, I will post it after 31 december.. OK? xD
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Re: Health problem

Postby MrJolteon » Sun Dec 27, 2009 3:29 pm

Ok.
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