SEE ATTATCHED PIC:
Heres my problem, the floating drone-bot (see pic) needs to only shoot if the player is in his firing sector (instead of randomly shooting at intervals).. I've thought of serveral ways to do this including having collision zones parented(because the drone floats around on a path[see blue arrows] to the drone that cause it to fire if the player walks into it... But if I do that, wouldn't I have to remake the zones and re-rig them to every single clone of the drone throughout the level? Is there a script function that can be made to accomplish this? And if anyone would take a moment to show specifics, I would greatly appreciate it!