Good morning Makslane and everyone:
The problem is
I try to port my game to smartphone by using the GE smartphone port.
In Config -> Game properties:
I set the port as "240*320 smartphone" Hight 240/Width 320 , most windows mobile smartphone has this size for a screen.
The out-come is The screen is set as the verticle size as Hight 320/Width 240 which is not right.
When install my program to a smartphone ,
it will pop up a message "This game requires a screen resolution (240*320).
Therefore,
In Config -> Game properties:
I set the port as " 320*240". , click O.K.
The out come is Hight 240/Width 320.
Then, click on Config--> Game properties again.
you will find that it will be automatically changed to " 320*240 Rot. Left".
It cannot fit the screen because of the left rotation.
In fact, the smartphone requires " 320*240" screen solution without Rotated.
Could you please help me to check ?
1. Is it possible to set a screen 320*240 without rotation?
Because the one in GE is always, automatically tranfer to " 320*240 Rot.Left"
2, "240*320 smartphone" Hight 240/Width 320.
Right now, the screen will show as Height320/Width240 in real.
Best regards,
Chai
My smart phone is Dopod CW720.