NightOfHorror wrote:I need it to where if missile_limit is equal to 0 activate the timer and disable when missile_limit is greater than 0.
if(state==0)
{
x+=5;
}
NightOfHorror wrote:By the way, do you happen to know why GE won't open up the game because it can't load font files.
Probably a dumb question, as most of mine are, but who cares
NightOfHorror wrote:I was correct. All fonts in there. It doesn't even list what font it can't load. The message is GE can't load font file. The corbel and iskpotab files are in there and those are only two in there and if I am missing one, GE is not telling me.
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