I know this has been talked about many times but I would really like a rotate actor feature and a proper scale feature.
Makslane has been nice enough to include a scale feature in the form of the draw_from function, but this just doesn't cut it. When working with a bunch of actors and clones of actors that all need to scale, using a canvas actor for this is a pain in the side.
What is needed is a function you put into the script editor of an actor that says:
scale(actor_name, %, resample)
Where actor_name == the actor to be scaled
% == the percent to scale the actor
resample == would be a 1 or 0, depending on if you want the image quality high/slow (resampled bicubicly) or low/fast (resampled using nearest neighbor).
and for rotate:
rotate(actor_name, degree, resample)