koala wrote:Well, there's a way to recover your game and that is making all images again, with the same name, but why doing that? Dataless is better because it decreases the risk of loosing your project.bat78 wrote:koala wrote:I meant you can't delete files contained in data folder, nor change them.bat78 wrote:koala wrote:I really like the fact you can make dataless games. That way it is "protected".
I don't really know what do you mean by ""protected"" but yes.. these who like codes will always like that fact but others - not really.
I think it is "safe" if that's what you mean, because the loose of a single file of the data ruins your entire game.
If my previous games were made that way.. I would have released them by now. I was forced to re-install OS long ago.. and all my work faded away. Sad isn't it.
I could recover the .ged though.. but not the data, which makes it.. practically unusable.
Yes. Dataless is certainly more securer. No place for doubt.
But also that way provides you the ability to be able to capture (screenshot) your games.