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switch(bleh) {
while(key[KEY_RIGHT]) {
sin(angle)*SPEED //Or however its done xD
}
}
You get where I'm comin from right? xD The coding will be hard but using that it can be done Or whats his name's "Stick to" function
switch(bleh) {
while(key[KEY_RIGHT]) {
sin(angle)*SPEED //Or however its done xD
}
}
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