by CdaMarinersFan » Mon Sep 26, 2005 11:12 pm
I have the feeling that we are talking in circles...
Okay, I will first show the animation going, then I will load the game. I will do this on a create actor event for the animation and create a timer. I will estimate the time that it would take my dat to load, and set that as the length of the timer. Then, on a timer event for my animation, I will use the LoadGame function. Okay?