Infinite Actor problem

Non-platform specific questions.

Infinite Actor problem

Postby regine » Mon May 14, 2007 6:29 pm

I have made an Actor infinite,but now i go with the over the actor it will make black stripes(is that right?)?!?!

This problem is in GE, in the game Mode and the Windows Executable.

Im using Windows Vista Ultimate, is that the problem?
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hmm...

Postby d-soldier » Mon May 14, 2007 6:32 pm

Could you be more specific regarding what happens? Windows Vista has been noted to cause problems... (Always smart not to upgrade until a service pack is released when it comes to windows)
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Postby regine » Tue May 15, 2007 2:13 pm

Is a screenshot specific enough?
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Zwischenablage01.jpg
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interesting...

Postby d-soldier » Tue May 15, 2007 3:14 pm

I guess it's not supposed to look like that... Before you set it to infinite tile, was the animation set correctly. If it was only one image (not meant to animate) be sure that GE didn't assume it had multiple horiz/vert frames (it does this for some on my sprites).

"but now i go with the over the actor it will make black stripes"

Does this mean it changes when you do something???
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Postby regine » Tue May 15, 2007 3:19 pm

The frames are OK

i will upload the data.
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ZIP.zip
(5.2 KiB) Downloaded 171 times
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Postby Sgt. Sparky » Tue May 15, 2007 3:22 pm

you must be more specific about the animations as d-soldier said,
if it is a multi-frame animation it will change as the game goes along(each frame),
but if it is not could you send it to me so I can try and figure out a solution? :D
(you could send it to me anyways if you are still having problem)
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fixed

Postby d-soldier » Tue May 15, 2007 3:50 pm

fixed it. Everything seems right inside GE, so I took a look at your image (the grass). For some reason you have a 78x56 pixel image, but bordered by like 640x480 of blank space. For future reference, yes GE does figure out your transparency color for you, but it only needs to be one pixel in the upper-left corner. All that extra space apparently was causing rendering issues when infinately tiled. Use the corrected image I'm attatching.
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Grass.jpg
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Postby regine » Wed May 16, 2007 1:43 pm

But now it looks like this:
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Zwischenablage03.jpg
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oops

Postby d-soldier » Wed May 16, 2007 2:53 pm

JPG compression adjusted the pink vlaues slightly, enough to cause your problem. download the zip below and use the .png file. Sorry bout that.
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grass_129.zip
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shock!

Postby kyensoftware » Thu May 17, 2007 5:27 am

:shock: You don't need to compress a png! they are TINY!! :shock:
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