
Edit
Bleh!! I actually wrote this?

if(jump==0)
{
    yvelocity-=14;
    jump=1;
}

jump=0;

Turon wrote:after jumping one time it never jumps again
skydereign wrote:If you are using the code from Hblade's, then as I said you need to add a collision with the top side of your ground actor. Along with the physical response, you need to have this code.
- Code: Select all
jump=0;
jump=1;



Users browsing this forum: No registered users and 1 guest