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Bleh!! I actually wrote this?
if(jump==0)
{
yvelocity-=14;
jump=1;
}
jump=0;
Turon wrote:after jumping one time it never jumps again![]()
skydereign wrote:If you are using the code from Hblade's, then as I said you need to add a collision with the top side of your ground actor. Along with the physical response, you need to have this code.
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jump=0;
jump=1;
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