by TSO » Sun Sep 26, 2010 4:40 pm
So here is latest GED with latest glitches:
EDIT: I took it off. handled most the glitches and rather not show off how much I've done just yet.
1.Angled 'bulletl' graphic has some weird black and white showing for some reason.
It's basically a copy and paste of 'bullet' with slight adjustment on angle.
Previewing the gif before hand doesn't show any problems.
My image editor has same pallet's as bullet except for maybe 1 more shade.
2.Character animations are added. I'll double check if walk through cover the animation of a walking character. but for now it's one of the glitches of either walking in place with repeating off or stuttering around level with it on.
Turned off jumping.
3.Character will sometimes fall through the floor because firing animation has a slight increase in 5 pixels to fit the gun... I added a lil 'hop' of y-=2 when firing but would probably be ideal to just have that animation permanently raised by 2-5 pixels if possible?
4.Still tunnel through floor on right side. tweaking the box doesn't seem to make a difference except for more 'bounce' when tunneling.
5? Walking up against left wall and spamming attack climbs the wall... not to serious...right wall still tunnels down faster then he can climb back up...
I'm forgetting something but it's early and i haven't eaten so post more later if I remember.
Last edited by
TSO on Mon Sep 27, 2010 6:21 pm, edited 1 time in total.