by skydereign » Fri Nov 07, 2008 4:12 am
If I understand, you have set up the frames, and now have an image that is several frames long. If this is true, the next step is to add an animation to the actor that you want, and put the picture in. It will allow you to pick how many horizontal frames or vertical frames. Pick the right amount for the picture and it should animate. You can select the fps from there. After adding more animations to an actor, you can use the game editor functions to change the animations.