Online Pong Tutorial

Non-platform specific questions.

Postby makslane » Sat Jan 24, 2004 12:28 am

my mistake....
makslane
Site Admin
 
Posts: 3947
Joined: Sat Apr 05, 2003 6:47 pm
Score: 182 Give a positive score

Postby trajecto » Sat Jan 24, 2004 3:44 am

Guys don't you mean directional_velocity?
See it's easy to mispell.

I would be much happier to see all of you post your working Pongs!!! I cannot hand it to you, I am in a dilemma. I am working on an executable for all of you.


jazz_e_bob how did you post that pic? you do have your work cut out for you! Looks great.
User avatar
trajecto
 
Posts: 86
Joined: Fri Jan 16, 2004 3:12 pm
Location: Michigan, US
Score: 6 Give a positive score

Postby Just4Fun » Sat Jan 24, 2004 5:57 am

Apologies Makslane. I am ignorant about 'C '. I thought that there might be some limitation or something that I needed to learn about these definitions. I sure wouldn't want to match my Spanish against your English. I'd lose -->hands down. I admire your ability as a linguist as well as a programmer! Keep up your wonderful work and thank you for the fine support that you give to us.

trajecto: I still haven't been able to work out the ''lives" problem. I really like your easier solution though and I will try it tomorrow. Unfortunately, I can't post a file since I don't have a web server but I'll let your know when/if I finish successfully. Thanks again for the excellent tutorial.
I've learned that I still have a lot to learn.

** Makslane == Genious **
Just4Fun
 
Posts: 524
Joined: Tue Jul 01, 2003 5:19 am
Location: USA: Washington State; West Coast
Score: 6 Give a positive score

Postby jazz_e_bob » Sat Jan 24, 2004 6:43 am

jazz_e_bob how did you post that pic? you do have your work cut out for you! Looks great.


I uploaded it to my personal web space and used the "Img" button on the "Post a reply" form for this forum. You then simply add the URL of the pic and voila!

Yes the building is coming along nicely. Thanks for the nice remark. :-)
Controlling complexity is the essence of computer programming.
User avatar
jazz_e_bob
 
Posts: 742
Joined: Tue Jul 01, 2003 9:38 pm
Location: Bloke from Cockatoo Creek Australia
Score: 14 Give a positive score

Postby trajecto » Fri Jan 30, 2004 6:25 pm

Time for the final test :D
User avatar
trajecto
 
Posts: 86
Joined: Fri Jan 16, 2004 3:12 pm
Location: Michigan, US
Score: 6 Give a positive score

Postby jazz_e_bob » Sat Jan 31, 2004 5:31 am

Brilliant work! :)
Controlling complexity is the essence of computer programming.
User avatar
jazz_e_bob
 
Posts: 742
Joined: Tue Jul 01, 2003 9:38 pm
Location: Bloke from Cockatoo Creek Australia
Score: 14 Give a positive score

Postby ingsan » Sat Jan 31, 2004 10:43 am

Cool! 8)
User avatar
ingsan
 
Posts: 580
Joined: Mon Nov 17, 2003 4:02 pm
Location: Maurician LADY in FRANCE
Score: 6 Give a positive score

Postby trajecto » Sat Jan 31, 2004 5:36 pm

Thank you, coming soon... VINLAND
User avatar
trajecto
 
Posts: 86
Joined: Fri Jan 16, 2004 3:12 pm
Location: Michigan, US
Score: 6 Give a positive score

Just Thinking Out Loud

Postby jazz_e_bob » Wed Feb 04, 2004 11:43 am

This is a fine example of following the development of a game from conception through to full product.

I wonder if in the future game editor could have it's own "shop" to facilitate the sales of games.

For example, the editor could have a "publish" form where you fill in details such as price, genre, description etc
The game is compiled and uploaded to the server and is available to the public. For a reasonable fee of course. ;-)

Programming subscribers to the system could have access to sales information, popularity of specific titles, popularity of platforms etc

Image
Controlling complexity is the essence of computer programming.
User avatar
jazz_e_bob
 
Posts: 742
Joined: Tue Jul 01, 2003 9:38 pm
Location: Bloke from Cockatoo Creek Australia
Score: 14 Give a positive score

Postby hobgoblin » Sat Feb 21, 2004 11:12 pm

nice!

but..how do i make the wall biger?
and how do i cover the backgound?
hobgoblin
 
Posts: 97
Joined: Sat Feb 21, 2004 5:10 pm
Location: BEHIND YOU!!!
Score: 0 Give a positive score

Postby Just4Fun » Sun Feb 22, 2004 2:22 am

but..how do i make the wall biger?
and how do i cover the backgound?


*See my other message here
http://www.game-editor.com/forum/viewtopic.php?t=199
for directions an 'how to create an actor' (your background) and/or (your walls)
I've learned that I still have a lot to learn.

** Makslane == Genious **
Just4Fun
 
Posts: 524
Joined: Tue Jul 01, 2003 5:19 am
Location: USA: Washington State; West Coast
Score: 6 Give a positive score

Postby ingsan » Sun Feb 22, 2004 11:08 am

for the biger walls, u will have to scale it in a outer picture editor ex photoshopg and import it on GE platform, for GE does have its own editor.
User avatar
ingsan
 
Posts: 580
Joined: Mon Nov 17, 2003 4:02 pm
Location: Maurician LADY in FRANCE
Score: 6 Give a positive score

Postby Chai » Thu May 05, 2005 9:40 am

wow!! this is a good tutor!!

but let me ask some think ( I'm not sure about it.)

" directional_velocity " that for " Y " and what about " X " ?
or "angle" is for "X"

and How can i random the number?

thankyou for answer T_<!
User avatar
Chai
 
Posts: 361
Joined: Sat Apr 30, 2005 2:26 pm
Location: Thailand
Score: 30 Give a positive score

Postby makslane » Thu May 05, 2005 12:01 pm

directional_velocity will change both xvelocity and yvelocity, based on angle value.
makslane
Site Admin
 
Posts: 3947
Joined: Sat Apr 05, 2003 6:47 pm
Score: 182 Give a positive score

Two paddles! one "human" and one "cpu"

Postby effix » Wed Mar 22, 2006 10:16 am

Hi
I just bought GE and its great, my very first game is a pong game. It all went fairly easy until i added my second paddle the "cpu" paddle.... I have no idea how go get the "cpu" paddle to try and hit the ball. Any ideas..? I cant seem to find the solution in this thread maybe ive overlooked it..
tia
-Effix

btw. im am a n00b at scripting so if you post any code please have comments in it.. :)
User avatar
effix
 
Posts: 14
Joined: Sun Mar 19, 2006 7:37 pm
Location: Denmark
Score: 0 Give a positive score

PreviousNext

Return to General

Who is online

Users browsing this forum: No registered users and 1 guest

cron