Repeating Error: WindowsXPHome and WindowsXPPro- Tablet Ed.

Non-platform specific questions.

Repeating Error: WindowsXPHome and WindowsXPPro- Tablet Ed.

Postby Just4Fun » Thu Mar 25, 2004 7:57 pm

The numbers change, but the result is the same each time. GE crashes and burns. AFAIKT, there is no consistent input that causes this.

Image
Last edited by Just4Fun on Wed Jan 19, 2005 11:57 pm, edited 1 time in total.
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Postby ingsan » Thu Mar 25, 2004 9:58 pm

yeah i have this problem also, especially when i let GE on and don't use it for a while. When i get back to it, CRASH BOOM Bing ! :(
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Postby ingsan » Fri Mar 26, 2004 8:10 am

Especially when dealing with multiple Timers :x
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Postby makslane » Sat Mar 27, 2004 1:45 am

Especially when dealing with multiple Timers


Can you reproduce this?
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Postby ingsan » Sat Mar 27, 2004 10:35 am

Hi Makslane,

Can you reproduce this?

Yes i can.

In my game, there are exactly 40 timers (Wow wow ! it's not that i'm a sort of parano or somethong, but it's mainly due to the fact that unwanted timers cannot be deleted).

Then, I know and i'm sure that if i wish to put another timer, let's say LastTimer, in my game, GE will surely crash in Game Mode, whenever you start playing the game Before that LastTimer is called. What i mean by "Before that LastTimer is called" is that if you do nothing at runtime and Wait for the LastTimer event to occur and then start playing, GE then works perfectly :?

One more thing that can cause this crash, and some more bugs like GE's buttons only functionning on Double-Clicks and slow-downs and surely Crashs later, is when you start GE application and only start working some while later ( My GE is now on and i'm writing at this very moment on the forum. So i'm sure i'll have to restart GE because something will occur and will cause bugs named before).

I hope i'm helping you with those bug reports.
See you !
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Postby makslane » Sat Mar 27, 2004 8:33 pm

thank you, I will try found this bug
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Postby ingsan » Sat Mar 27, 2004 8:52 pm

:mrgreen:
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