Hi guys, I'm trying to make a platformer that would include freerun-like moves.
So i'm trying to code a wall jump action and a climb action. Both being up and down. And i'm not very proud with what i've managed to do. It works whenever it wants, and in the direction it wants. So i guess i must have done something wrong.
Anyone would have any idea how to do that? I already checked the boards, and the Epicman demo (and i didn't understant a thing in this one ...)
Any help would be greatly appreciated