GE GUI!!

Post here your demos and examples with the source files.
Forum rules
Always post the games with a screenshot.
The file must have the ged and data files (complete game source)
Use the forum attachment to post the files.
It is always better to use the first post to put the game files

Zit good?

A-AW-SOME!!!
7
39%
cool!
3
17%
meh, kinda cool, but not...
2
11%
meh, dont care what so ever...
1
6%
Sucks, your GUI is terrible! makes me purk X_x
3
17%
I have something i could sugjest you -- speak up if ya do ^^
2
11%
 
Total votes : 18

GE GUI!!

Postby Game A Gogo » Sat Jan 20, 2007 12:57 am

yay, i guess I'll be the first one to introduce a GUI inside GE ^^
It took me at least 8 hours non stop

It was fun doing this, and it also tells, how simple it is to make one, and also, I've never had a difficulty while doing it!

and of course, there is some what mini game inside it ^^

here is what it includes:

a simple tool bar
Code: Select all
File              Options        Help

New Game   Volume        About
------------    Brightness
Save Game
Load Game
------------
Exit


and some windows, that you can move, and that it saves the position!

and a mini somewhat cool game ^^

And ive wanted to do it whit low color definition, so its 256 colors whit a specific palette (Except for my icon).

Yinjoy

Ya need GE 1.3.6 to open ^^[/code]
Attachments
untitled3.GIF
Inside GE

THIS IS NOT THE REAL IMAGE QUALITY, it was compressed to gif to save space
untitled1.GIF
ScreenShot 1

THIS IS NOT THE REAL IMAGE QUALITY, it was compressed to gif to save space
Menu Toolbar.zip
GE GUI
(293.05 KiB) Downloaded 1202 times
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3464
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Postby makslane » Sat Jan 20, 2007 1:03 am

Very nice :D
makslane
Site Admin
 
Posts: 3945
Joined: Sat Apr 05, 2003 6:47 pm
Score: 178 Give a positive score

Postby Game A Gogo » Sat Jan 20, 2007 1:21 am

wow, thx ^^
I could set up the Windows priority while clicking on them, but i forgot X_x
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3464
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Postby Game A Gogo » Sat Jan 20, 2007 1:25 am

Also, you can save/load a score you have made, 3 slots available.
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3464
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Postby Fuzzy » Sat Jan 20, 2007 11:03 am

Great work! i was just thinking about GUIs!

Hey, Makslane, is there going to be an open file dialog in the near future? I have some crazy ideas for applications.
Mortal Enemy of IF....THEN(and Inspector Gadget)

Still ThreeFingerPete to tekdino
User avatar
Fuzzy
 
Posts: 1068
Joined: Thu Mar 03, 2005 9:32 am
Location: Plymostic Programmer
Score: 95 Give a positive score

Postby makslane » Sat Jan 20, 2007 8:50 pm

I think so!
makslane
Site Admin
 
Posts: 3945
Joined: Sat Apr 05, 2003 6:47 pm
Score: 178 Give a positive score

Postby Game A Gogo » Sat Jan 20, 2007 11:37 pm

yay, so you will be like able to create some application whit GE, thats WONDERFUL!
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3464
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Postby Sgt. Sparky » Sun Jan 21, 2007 12:18 am

:cry: I have the older version so I cannot acces the file :cry: but I got an Idea of what it is from the picture, 1 wire actor per menu thingie, the wirereagion is the menu thingie parent, the parent of the buttons is the menu thingie. :D and activation events for moving the actor with script to the select locations, in my preference... mouse position :D so thank you for posting the picture :D EDIT: but I know I do not have the full picture :( (no pun intended)
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby Game A Gogo » Sun Jan 21, 2007 12:24 am

umm, your totally of, i dont need to save the windows position, because i only use a Visibility state disable, so when i enable it again, it appears at the same place, the activation is for pausing/unpausing the game in the BG.
And all that you see, is all that it has! why don't you install the latest demo on a different location, simple as that!
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3464
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Postby Sgt. Sparky » Sun Jan 21, 2007 12:26 am

cool, I Like to make it so you can move the window around so I change the Wire actor from parent of view(constant in game menu) to the cursor actor :D (I make a cursor actor) :) :D :) :D :D
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby Game A Gogo » Sun Jan 21, 2007 12:30 am

Eh, i dint understand a bit...
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3464
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Postby Sgt. Sparky » Sun Jan 21, 2007 3:42 am

Mhe? what did you not understand? :shock:
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby Game A Gogo » Mon Jan 22, 2007 12:40 am

if you do, tell me what you think about it!
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3464
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Postby Sgt. Sparky » Tue Jan 23, 2007 2:25 am

Game A Gogo wrote:if you do, tell me what you think about it!

*stutters*A-Aw-Aw-Awsome!!!
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby Game A Gogo » Wed Jan 24, 2007 12:52 am

cool!
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3464
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Next

Return to Game Demos

Who is online

Users browsing this forum: No registered users and 1 guest