Have you ever had problems like this?
float ls_XAxis = GetJoystick1Axis(0);
float ls_YAxis = GetJoystick1Axis(1);
int i;
int Button[14];
for(i=0; i<14; i++){
Button[i] = GetJoystick1Button(i);
}
xvelocity=ls_XAxis/10000;
yvelocity=ls_YAxis/10000;
if (Button[0])
{
r = 89;
g = 0;
b = 0;
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