Classes in GE???

Ideas for Game Editor evolution.

Classes in GE???

Postby SuperSonic » Fri Dec 23, 2011 6:44 pm

I tried to create a class once in GE but failed. Is this not implemented? :|
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Re: Classes in GE???

Postby skydereign » Fri Dec 23, 2011 8:55 pm

We don't get C++ functionality. That means classes won't work. You can however write structs, and functions for structs (can't be inside like you can in C++). But functionality wise it can be pretty similar.
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Re: Classes in GE???

Postby SuperSonic » Fri Dec 23, 2011 9:10 pm

Ok, thank you sky :D
PS: Sorry for posting this in feature requests. I meant to post it in support. Not sure what exactly happened XP
A tree never hits an automobile except in self-defence.

Want to use your joystick or controller with Game Editor? Check out my controller engine =D
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