Sims 2D

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Re: Sims 2D

Postby speckford123 » Sat Jan 22, 2011 8:13 pm

poopbrigade wrote:Hahahahahah I peed inside the diaper store store.


"You may be wondering why I'm here"

I'm glad you got a chuckle out of the game.
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Re: Sims 2D

Postby speckford123 » Sat Jan 22, 2011 8:15 pm

Game A Gogo wrote:One of my favorite demo ever! I hope to see more of this if you plan to work on it a bit :D


Wow, I didn't think so many people enjoyed this, Ok, I think it's decided, I'll have to add an update or two.
I need ideas, what does everyone want in the game?
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Re: Sims 2D

Postby Game A Gogo » Sat Jan 22, 2011 8:22 pm

Cars




Actually I don't know, maybe add more interactive people?
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Re: Sims 2D

Postby speckford123 » Sat Jan 22, 2011 8:35 pm

Funny thing is, apparently I have a bit of extra stuff added from a while ago, not much, but a drivable car is one of them
Interactive people? hmmmm
I will definitely need to add that, also, is there a way to keep a certain region always active?
I like my system of placing items anywhere and such, but you have to load the whole world at once, it can be very laggy on older systems.
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Re: Sims 2D

Postby NightOfHorror » Sat Jan 22, 2011 8:46 pm

gym, where you can get more healthier and stronger
viewtopic.php?f=2&t=12136
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Re: Sims 2D

Postby Game A Gogo » Sat Jan 22, 2011 8:50 pm

speckford123 wrote:Funny thing is, apparently I have a bit of extra stuff added from a while ago, not much, but a drivable car is one of them
Interactive people? hmmmm
I will definitely need to add that, also, is there a way to keep a certain region always active?
I like my system of placing items anywhere and such, but you have to load the whole world at once, it can be very laggy on older systems.


Have a "CScreen" variable that will hold what screen, so every place would have a number, 0 could be the main map. Have if's statement check for the CScreen state. create actor events will still get processed
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Re: Sims 2D

Postby poopbrigade » Mon Jan 24, 2011 1:33 pm

any updates, XD heres some of my lol sprits that I made.
I hope this helps.

http://img195.imageshack.us/i/eyehelpuxd.png/
you might wonder what this is it's just some pooping in the toilet, farting, poop, sprites.

I should add a screen shot to this forum so here :-D ..
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Re: Sims 2D

Postby speckford123 » Mon Jan 24, 2011 2:08 pm

Haha, nice set of sprites there, and thanks for the pic, I'll have an update soon.
Also working on skin tone and the standing sideways sprite, heres a look:
sidelook.png
sidelook.png (499 Bytes) Viewed 1034 times
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Re: Sims 2D

Postby speckford123 » Tue Jan 25, 2011 3:59 am

currently trying to add a feature to move around small objects and maybe even dressers, when I finish that, I believe I will post the update.
Still open for requests for stuff to add, I'm reading all your comments so feel free to post!
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Re: Sims 2D

Postby speckford123 » Tue Jan 25, 2011 3:58 pm

New update in the first post, decided to let you guys test it before I had the lift/move feature done, haha
Let me know of any bugs you find.

I added some features people asked for including Gender select on game start
And a potty training level select someone PM'd me a while ago, haha
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Re: Sims 2D

Postby Lacotemale » Tue Jan 25, 2011 7:56 pm

I quite like this game but I have 2 problems:

1. How the hell do I get out of stuff like the bed? I press crtl to get in but I can't get out! :D

2. Only music track 4 works on the stereo :(
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Re: Sims 2D

Postby speckford123 » Tue Jan 25, 2011 8:40 pm

Lacotemale wrote:I quite like this game but I have 2 problems:

1. How the hell do I get out of stuff like the bed? I press crtl to get in but I can't get out! :D

2. Only music track 4 works on the stereo :(


Thank you.
The right Alt key should get you out, unless your too tired then they just keep on sleeping until they are ready to get up, haha
All the music works for me, I think your computer can't read MIDI format music, as track 4 is the only one that's a WAV.

If you have any more problems, or need help, just ask! :D
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Re: Sims 2D

Postby Lacotemale » Tue Jan 25, 2011 9:18 pm

My keyboard doesn't seem to have a right alt key! :D Thats why im stuck... any chance of different controls or is that too much work at this stage?

Any chance of changing the music all to .wav? My PC can play midi files but they don't work inside the game though. :?
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Re: Sims 2D

Postby NightOfHorror » Tue Jan 25, 2011 9:36 pm

How about you can collect coins and play games at the GE arcade. Just ask permission from users if you can get geds of theirs for GE arcade.
viewtopic.php?f=2&t=12136
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Re: Sims 2D

Postby speckford123 » Wed Jan 26, 2011 4:40 am

NightOfHorror wrote:How about you can collect coins and play games at the GE arcade. Just ask permission from users if you can get geds of theirs for GE arcade.


Ooh! Never thought about having the arcade play actual GE games.......
The problem with that would be how would this game save all of it's positions and such..........
Is there a save all and load all feature for GE?
that would be fantastic, hahaha
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