WB3 - Renamed and restarted

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Re: Winter Blast III

Postby MrJolteon » Thu Nov 12, 2009 5:01 pm

WBIII is back in the works, guys!
It have it's own website now, http://wbIII.webs.com
Use download link on the website to download instead of fuked up rapidshare link.
The new link is mediafire.
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Re: Winter Blast III

Postby Bee-Ant » Fri Nov 13, 2009 7:34 am

It will be online or not ???
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Re: Winter Blast III

Postby MrJolteon » Fri Nov 13, 2009 11:31 am

It will be online.
It's offline because IP adress is wrong.
Use these settings in IP config:
Port Code: 1235
IP adress: 193.69.93.174
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Re: Winter Blast III

Postby speckford123 » Fri Nov 13, 2009 2:28 pm

I recognize this art style......Your making this on Eclipse, lol
I made a huge game on that but stopped because i had no other members, lol
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Re: Winter Blast III

Postby MrJolteon » Fri Nov 13, 2009 2:57 pm

speckford123 wrote:I recognize this art style......Your making this on Eclipse, lol
I made a huge game on that but stopped because i had no other members, lol

Nope, I made it in XtremeWorlds.
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Re: Winter Blast III

Postby speckford123 » Sat Nov 14, 2009 1:17 am

Oh, well, they have similar art styles and port setups
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Re: Winter Blast III

Postby Bee-Ant » Sat Nov 14, 2009 2:27 am

Just an advice...
What if you can play it by both online and offline?
You can play the game normally by offline, but you can go online to share items,make a challenge,download missing characters,download the next mission,battle arena,trade item weapon or team member,etc?
It would be interesting :D
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Re: Winter Blast III

Postby MrJolteon » Sat Nov 14, 2009 6:23 am

Well... I have to learn SadScript to do that.
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Re: Winter Blast III

Postby speckford123 » Mon Nov 16, 2009 4:23 pm

MrJolteon wrote:Well... I have to learn SadScript to do that.

HEY WAIT A MINUTE!
Eclipse also uses sadscript to modify the game...........they are the same engine, or its 2 similar creators based off the same source code?

Edit: http://www.touchofdeathforums.com/smf/i ... ic=21764.0
see? a sadscript tuorial for eclipse......
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Re: Winter Blast III

Postby MrJolteon » Mon Nov 16, 2009 4:27 pm

speckford123 wrote:
MrJolteon wrote:Well... I have to learn SadScript to do that.

HEY WAIT A MINUTE!
Eclipse also uses sadscript to modify the game...........they are the same engine, or its 2 similar creators based off the same source code?

Edit: http://www.touchofdeathforums.com/smf/i ... ic=21764.0
see? a sadscript tuorial for eclipse......

I think they use different types of sadscript.
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Re: Winter Blast III

Postby speckford123 » Mon Nov 16, 2009 4:29 pm

MrJolteon wrote:I think they use different types of sadscript.

Hello again, :lol:

Yeah, possibly, they are very similar in alot of ways though :D
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Re: Winter Blast III

Postby MrJolteon » Mon Nov 16, 2009 4:32 pm

What about this: You can be a developer on WBIII, speckford!
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Re: Winter Blast III

Postby speckford123 » Mon Nov 16, 2009 4:35 pm

MrJolteon wrote:What about this: You can be a developer on WBIII, speckford!


WEE!
So, what would that entail?
I havn't worked with SadScript in over a year :lol:
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Re: Winter Blast III

Postby MrJolteon » Mon Nov 16, 2009 4:37 pm

Developers are mapping and adding items and stuff. No scripting.
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Re: Winter Blast III

Postby speckford123 » Mon Nov 16, 2009 4:39 pm

MrJolteon wrote:Developers are mapping and adding items and stuff. No scripting.


OH THAT KIND OF THING!
IM IN! :lol:

That was like my favorite part of making my other game :D
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