Mode7 (The SNES way to make 3D)

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Re: Mode7 (The SNES way to make 3D)

Postby teresa » Sun Jul 02, 2017 4:36 pm

I am doing research for a future game and I think I need to research mode 7 for SNES since our plan is reproduce a game like SNES.
Too bad the link in the 1st post is broken now.
I was hoping to take a look at it.
I guess i'll have to read the code in the .zip and try to understand what mode 7 is all about.
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Re: Mode7 (The SNES way to make 3D)

Postby Zivouhr » Sun Jul 30, 2017 5:29 pm

Mode 7 is a cool, Super Nintendo scaling ability to adjust bitmap sprites, and helps give the illusion that they're moving closer, as in the examples above. Would've been cool if this feature was already in Game-Editor.
City of Rott Game created on Game Editor
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