Gelman! (Demo 2!) - Source codes released!

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Re: Gelman! (Demo 2!) - Source codes released!

Postby lcl » Tue Aug 24, 2010 7:51 pm

pyrometal wrote:I will start again in about 1 year from now.

Great! I can't wait for that! :D

p.s. I love mazeman and gelman. :D
SABRE (semi-3D engine) official development topic: viewtopic.php?f=6&t=12644
A game project that utilizes SABRE: viewtopic.php?f=4&t=13297
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Re: Gelman! (Demo 2!) - Source codes released!

Postby NightOfHorror » Sat Aug 28, 2010 3:57 am

I am glad I brought this up now. I can't imagine how such a great idea could be forgotten. What if Mario, Sonic, or some other main mascot was forgotten when a game of theirs didn't work out. :!: :?:



Bee-Ant wrote:
PieOnGravyEquilDeath wrote:Bee-ant and DST

We have tried to make games together so many times...but always failed...
We both have different style afterall, can't work together.
Samething with Pyro and any other member.
DST is focused on shooter games, while me platformer or RPG.
Pyro focused on puzzle platformer. Me and Pyro a little relative, unfortunately he's not making game anymore...




Gelman could be a project that separate people with different skills make. Pyro makes the maze and one world and other things that go with it. You could make characters,(since you care a lot about shading and detail.) and DST could make a move set for enemies, bosses, and Gelman.
Oh and hopefully that inspires you to restart the wanderer. I never got to answer your question in the topic. Remember, SquirmMaster=PieOnGravyEquilDeath=NightOfHorror.
viewtopic.php?f=2&t=12136
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Re: Gelman! (Demo 2!) - Source codes released!

Postby pizzahut91 » Fri Sep 03, 2010 11:06 pm

AWESOME! except after i talked to pyro, i couldn't find him again. i mean, he showed up again, but i couldn't talk to him, otherwise, it's the best game i've played made on GE! you're good!!! :)
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Re: Gelman! (Demo 2!) - Source codes released!

Postby pizzahut91 » Fri Sep 03, 2010 11:13 pm

also, i admire your skills (that's easy for me, i'm horrible at making games on GE...) so i was wondering if you could help ME with my games.... i don't if you deny, but you just seem like a pro... but trust me, i know good games when i see them (good animation and graphics, too).
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Re: Gelman! (Demo 2!) - Source codes released!

Postby pyrometal » Sat Sep 04, 2010 1:19 am

pizzahut91 wrote:also, i admire your skills (that's easy for me, i'm horrible at making games on GE...) so i was wondering if you could help ME with my games.... i don't if you deny, but you just seem like a pro... but trust me, i know good games when i see them (good animation and graphics, too).


Sorry, but I'm far too busy with my job right now to even consider making a game, let alone helping people make one... There are plenty of good people on the forums an good examples to look at. Search around and I'm positive you will find what you need to get you started.

Good luck with any projects you undertake and thank you for the compliments :)
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Re: Gelman! (Demo 2!) - Source codes released!

Postby NightOfHorror » Fri Aug 12, 2011 7:19 pm

It has been a year Pyro.
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
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Re: Gelman! (Demo 2!) - Source codes released!

Postby pyrometal » Wed Aug 17, 2011 11:41 pm

lol, I know... My GE days are over my friend...
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Re: Gelman! (Demo 2!) - Source codes released!

Postby NightOfHorror » Thu Aug 18, 2011 2:45 am

Now what do you use?
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
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Re: Gelman! (Demo 2!) - Source codes released!

Postby makslane » Thu Aug 18, 2011 11:24 am

pyrometal wrote:lol, I know... My GE days are over my friend...


This is sad :-(
Good luck with your new projects, pyrometal!
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Re: Gelman! (Demo 2!) - Source codes released!

Postby ikarus » Fri Aug 19, 2011 7:04 am

Awesome looking game, can't wait to check out the source! :D
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Re: Gelman! (Demo 2!) - Source codes released!

Postby Turon » Mon Aug 29, 2011 5:11 pm

This game has a lot of potential as I can see it would be sad to end such a great idea! :(
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