Compatability to the GP2X

Ideas for Game Editor evolution.

Compatability to the GP2X

Postby relaxis » Mon Jul 17, 2006 3:19 pm

User avatar
relaxis
 
Posts: 82
Joined: Mon Jul 17, 2006 2:06 pm
Location: Luxembourg
Score: 1 Give a positive score

Postby Game A Gogo » Tue Jul 18, 2006 12:04 am

i wish i had one of those!
annoying guy that you just can't help but love and hate!
User avatar
Game A Gogo
 
Posts: 2496
Joined: Wed Jun 29, 2005 10:49 pm
Location: New Brunswuik, Uppercoverdale
Score: 94 Give a positive score

Postby makslane » Wed Jul 26, 2006 7:08 pm

I'm making the port of Game Editor engine to GP2X.
I will try release the new engine before GP2X contest deadline (http://contest.gp2x.com/support/overview.asp)
makslane
Site Admin
 
Posts: 3281
Joined: Sat Apr 05, 2003 6:47 pm
Score: 132 Give a positive score

Postby relaxis » Wed Jul 26, 2006 7:35 pm

you're kidding me...I LOVE YOU! :P
User avatar
relaxis
 
Posts: 82
Joined: Mon Jul 17, 2006 2:06 pm
Location: Luxembourg
Score: 1 Give a positive score

Postby MaDsk8tard » Wed Jul 26, 2006 10:11 pm

oh yeah , should be great ;)
User avatar
MaDsk8tard
 
Posts: 19
Joined: Thu Jul 20, 2006 8:17 pm
Score: 0 Give a positive score

Postby relaxis » Fri Jul 28, 2006 12:46 pm

Deadline is October right? Well I'll get programming my game right away then! However I think I'm going to shoot myself getting a Final Fantasy style battle system working! RTS is kind of old fashioned and...not too exciting.
User avatar
relaxis
 
Posts: 82
Joined: Mon Jul 17, 2006 2:06 pm
Location: Luxembourg
Score: 1 Give a positive score

Postby makslane » Fri Jul 28, 2006 1:10 pm

Make the game in the native GP2X resolution 320×240
makslane
Site Admin
 
Posts: 3281
Joined: Sat Apr 05, 2003 6:47 pm
Score: 132 Give a positive score

Postby irblinx » Sat Jul 29, 2006 8:31 pm

makslane wrote:Make the game in the native GP2X resolution 320×240


That's cool, the same as QVGA PPC's, should make cross platform programming a bit easier :D
http://www.4winmobile.com
(the UK's best PocketPC forum)

irblinx
http://www.irblinx.me.uk
Current projects: FormFighter, VSTOL, Crania
User avatar
irblinx
 
Posts: 121
Joined: Wed Apr 19, 2006 11:15 am
Location: Manchester, UK
Score: 6 Give a positive score

Postby relaxis » Tue Aug 01, 2006 1:59 pm

Can we have some updates on the progress of the GP2X port?
User avatar
relaxis
 
Posts: 82
Joined: Mon Jul 17, 2006 2:06 pm
Location: Luxembourg
Score: 1 Give a positive score

Postby makslane » Tue Aug 01, 2006 4:42 pm

Take it easy :-)
makslane
Site Admin
 
Posts: 3281
Joined: Sat Apr 05, 2003 6:47 pm
Score: 132 Give a positive score

Postby MaDsk8tard » Tue Aug 01, 2006 10:00 pm

makslane -> make pictures of the port running on gp2x ;)
User avatar
MaDsk8tard
 
Posts: 19
Joined: Thu Jul 20, 2006 8:17 pm
Score: 0 Give a positive score

Postby makslane » Sat Aug 19, 2006 1:48 pm

Almost there...
makslane
Site Admin
 
Posts: 3281
Joined: Sat Apr 05, 2003 6:47 pm
Score: 132 Give a positive score

Postby Kodo » Sat Aug 19, 2006 4:10 pm

The GP2X platform is excellent and GE support for it is great news (I have one), but what worries me is that from a commercial point of view I don't yet see how I can protect my games from software theft at least as well as I can on PC/PPC so it's kind of putting me off developing for it :( Anyone know anything about this? I've posted on the GP2X forum about this and I'll let you all know if I find out anything!

Cheers
Search and you will find...
Stamp Out Piracy : http://stampoutpiracy.com
User avatar
Kodo
 
Posts: 290
Joined: Thu Oct 20, 2005 8:20 pm
Location: UK
Score: 8 Give a positive score

Postby makslane » Sat Aug 19, 2006 8:51 pm

It's hard deal with this kind of people, but you can't stop the development due this.
makslane
Site Admin
 
Posts: 3281
Joined: Sat Apr 05, 2003 6:47 pm
Score: 132 Give a positive score

Postby makslane » Wed Aug 23, 2006 4:51 am

The Game Editor port for GP2X was released!
makslane
Site Admin
 
Posts: 3281
Joined: Sat Apr 05, 2003 6:47 pm
Score: 132 Give a positive score

Next

Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 0 guests