main menus?

Non-platform specific questions.

Postby bkelynch » Sun Jan 29, 2006 2:36 pm

before i send the problem, I'll use dillodudes idea. :D
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Postby bkelynch » Sun Jan 29, 2006 2:41 pm

Nope. doesnt work :(
I'll just send the problem thru e-mail like my last one.
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Postby bkelynch » Mon Jan 30, 2006 2:55 pm

Just so you know, i cant send my game thru email, because i have to attach all my data, which is about 50 pictures and text, so i don't think i would be able to send the game.Sorry! :cry:
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Postby Game A Gogo » Mon Jan 30, 2006 9:05 pm

put it ina zip files
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Postby Novice » Mon Jan 30, 2006 9:11 pm

Make a free web site at freewebs, bravehost or any other hosting company put a rar-ed or zip-ed version of your game on that and send links to whom you wish to get the game or simply put a link here.

BTW you can remove unecesary animations that dont have any connections to your current problem and replace them with the default pac man image.
Why do i always get stuck?
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Postby bkelynch » Tue Jan 31, 2006 9:15 pm

Zip files are a good idea, but i'm not your regular game making geek...which makes me ask the question, how do U create zip files? :roll:
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Postby Game A Gogo » Tue Jan 31, 2006 10:48 pm

lol, thats no prob!! download winzip or other zip program!! :D
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Postby bkelynch » Sat Feb 04, 2006 1:15 pm

Where could i download this winzip?
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Postby Novice » Sat Feb 04, 2006 1:51 pm

Why do i always get stuck?
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Postby bkelynch » Sun Feb 05, 2006 2:05 pm

Thanks for the links! I'll be sending my game in e-mail soon :)
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Postby bkelynch » Tue Feb 14, 2006 12:37 am

The "parenting" thing works pretty well, but it doesn't keep all of the cloned land actors from disappearing :( , even when i parent all the cloned land actors with the view as the child, it doesn't work.
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Postby makslane » Tue Feb 14, 2006 12:49 am

Try use a Physical Response event when the player collides with land.
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Postby bkelynch » Thu Feb 16, 2006 12:56 am

I already have physical response for my charactor when he collides with the ground
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Postby makslane » Thu Feb 16, 2006 2:51 pm

Put the player above the background2 (without initial collision)
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Postby bkelynch » Tue Feb 21, 2006 1:34 am

what do you mean, like the charactor on top of the backround2, or like the charactor inside the backround2?
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