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Ideas for Game Editor evolution.

Facebook

Postby Clokio » Mon Jun 13, 2011 12:11 pm

We should put a game on facebook to be played in browser. That would make GE more popular.
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Re: Facebook

Postby MrJolteon » Mon Jun 13, 2011 2:06 pm

First, we need flash support
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Re: Facebook

Postby Clokio » Mon Jun 13, 2011 2:25 pm

MrJolteon wrote:First, we need flash support

There is not much game engine out there that have that. Maybe I am not looking at right place.
But also I know that it's possible to do it without a flash.

But I agree for Flash support. But first a good marketing plan to get more people to buy the engine.
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Re: Facebook

Postby jobro » Tue Aug 09, 2011 4:25 pm

Does GE even have a page on Facebook to start with? If not then that is the first step to take.

Next step to do is to add Internet connection inside the GE games so the author can put up links in the game's menu system to the creator's homepage, facebook, twitter etc.

After that step has been completed then we need is to add a link to the facebook like plugin and refer it to the game's download page. No like = fewer downloads. With like function added: Some dudes downloading and likes the game, that posts to his profile on facebook so his friends can see the game. With a bit of luck the friends downloads and plays the game as well, and likes it. That, my friends, is called the snowball effect.
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Re: Facebook

Postby schnellboot » Tue Aug 09, 2011 8:11 pm

jobro wrote:Next step to do is to add Internet connection inside the GE games so the author can put up links in the game's menu system to the creator's homepage, facebook, twitter etc.


this, my friend, is already possible in ge
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Re: Facebook

Postby master0500 » Fri Sep 23, 2011 8:38 am

schnellboot wrote:
jobro wrote:Next step to do is to add Internet connection inside the GE games so the author can put up links in the game's menu system to the creator's homepage, facebook, twitter etc.


this, my friend, is already possible in ge

openUrl(game-editor.com/forum); :wink:
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Re: Facebook

Postby Fojam » Tue Oct 04, 2011 12:42 am

took a class on actionscript this summer. its not a whole lot different than the code used in GE.
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