by Troodon » Wed Aug 01, 2007 11:05 pm
To change the place of one actor you need only script editor. In the transport event write:
x = the x coordinate;
y = the y coordinate;
Both coordinates are compared to game center and can be seen in the mouse position numbers in the upper window.
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You have a problem with the physical collision. Change it so that only the correct actor moves. If the event is in the house, it's "move collide actor". If it's in the character, it's "move event actor".
I can't die, I already tried
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