In Key Down, Key Up events, when GE say "Press the key or key sequence", I can enter the key only from the keyboard. It's good, but when I make game for PPC, and I need to use keys KEY_POCKET_UP, KEY_POCKET_DOWN, KEY_POCKET_A, KEY_POCKET_B etc. I have to use Script Editor and GetKeyState().
I think it would be nice to add a drop-down list (or something like that), where I could select the appropriate key.