Special Canvas used special effects only with...

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Special Canvas used special effects only with...

Postby Sgt. Sparky » Wed Apr 25, 2007 3:03 am

with the new version of GE(1.3.7) there is an awsome new function called "draw_from".
it allows you to copy the actor's animation frame with a specified scale,
use the left and right arrow keys for left and right,
up and down arrow keys for up and down and further and closer. :D
look at all the codes to see how to do this! :D
Image
Image
:D
Attachments
test_1.zip
okay,
here is the executable of the first big test with tree positioning.
I also Added a special magnifying glass to zoom in and out with,
to zoom out with the glass,
press the left mouse button and release it,
to zoom in just press the right mouse button
(1.07 MiB) Downloaded 293 times
new3D.zip
new version,
grass BG,
player and TREES!
it has special front/back rendering! :D
(444.14 KiB) Downloaded 284 times
DRAW1.zip
old version,
blank BG,
just the player...
(12.52 KiB) Downloaded 276 times
Last edited by Sgt. Sparky on Fri Apr 27, 2007 3:07 am, edited 4 times in total.
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Postby pixelpoop » Wed Apr 25, 2007 4:54 pm

that feature is just what I was needing. this rocks thanks for posting Sgt. Sparky.

just a note:
it looks like you repeated some of the same code on the actor. You have 2 draw actor events with this in it:
if(x < 0)x = 0;
if(xscreen > view.width)xscreen = view.width;
if(y < 0)y = 0;
if(yscreen > view.height)yscreen = view.height;

but this: dist = y;
is only in one of the events. I think you can put it in the first and then erase the second draw actor event.
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Postby Sgt. Sparky » Wed Apr 25, 2007 5:31 pm

I tried it in the first where it would limit him and it did not work,
when he was walking he could walk way out of view untill you released the walking key. :(
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WOW!

Postby kyensoftware » Thu Apr 26, 2007 6:27 am

WOW!
This is scaling a pic!!!
Does it work on PPC?
If it does, then there we go, GE rocks!!
YAY!!
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Postby makslane » Thu Apr 26, 2007 1:57 pm

Sure
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Re: WOW!

Postby Sgt. Sparky » Thu Apr 26, 2007 10:33 pm

kyensoftware wrote:WOW!
This is scaling a pic!!!
GE rocks!!!

it is scaling it onto a canvas actor. :D
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Postby pixelpoop » Thu Apr 26, 2007 10:45 pm

I tried it on the the GP2X and it works there as well! YAAAAA!
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Postby Sgt. Sparky » Thu Apr 26, 2007 10:55 pm

:D
YAAAAAAAAAA!!!
(even though I do not have a gp2x :( )
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Postby Sgt. Sparky » Fri Apr 27, 2007 2:55 am

UPDATED! :D
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this...

Postby kyensoftware » Fri May 04, 2007 11:39 pm

this, like i said before is awsome, but later, when ge gets OpenGL (if it does) then you could mak an even better one!
btw, make it so the image (not resized) is big (and not pixelly) then when you start the game, you srink it wit draw from, then make it eventually go back to 100%!
that way it looks better and not pixelly...
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Postby Sgt. Sparky » Sat May 05, 2007 2:28 am

Allrighty! :D
(I may wait for openGL)
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Re: Special Canvas used special effects only with...

Postby yanika » Thu Jul 30, 2009 7:16 am

Is it possible to have a canvas painting restretched? My mother recently had a canvas print stretched and framed for me. The frame is great, but the stretching job is sub-par. The canvas is not tight and a bit floppy to the touch. Since my mother lives several states away, taking the picture back to the original framer is not an option. Is it possible for a framing gallery to restretch the canvas more adequately?
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