Crescent Movement System (demo) --(read updates! :D )

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Crescent Movement System (demo) --(read updates! :D )

Postby Hblade » Mon Mar 05, 2012 7:22 pm

Hi everyone! I'd like to show the Crescent System, Crescent is a game I'm working on, that I actually plan to complete.. hopefully! :P

Anyway, heres the controls, let me know what you guys think :)

C: Jump - C Again to spinhjump (double jump, also works if your falling off an edge)
X: attack
Arrows: move
CTRL: Run


You can either walk or run.

The movement is bug free, collision with walls is nearly bug free. :)

Also: Works with latest wine :) (1.3)

Graphics done by me



UPDATES:
I added a cave story like screen shake when the enemy gets defeated! :) ITS EPIC

I will release another demo soon
Attachments
example.png
Crescent.exe.zip
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Re: Crescent Movement System (demo)

Postby phyzix5761 » Mon Mar 05, 2012 10:45 pm

What about us Mac users? :(

But I'm happy you're working on something you're enjoying. As game developers it's important we enjoy making the game as much as we enjoy playing it. It can take 2 or 3 years to complete a full project and you really have to think about how you want to spend your time. Frustrated or enjoying yourself?

Good luck and have fun!
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Re: Crescent Movement System (demo)

Postby Hblade » Tue Mar 06, 2012 3:00 am

Thanks!

And no worries, fellow mac users. :) You guys can use Wine too.
http://www.davidbaumgold.com/tutorials/wine-mac/
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Re: Crescent Movement System (demo)

Postby RippeR7420 » Tue Mar 06, 2012 5:23 am

Love to test the new game, But my computer won't let me run it(Frequency out of range). I'm guessing it's because your resolution is set to 480 x 320?
Window view maybe!?

:D
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Re: Crescent Movement System (demo)

Postby Hblade » Tue Mar 06, 2012 5:32 am

Fixing =)

Edit: FixeD :D
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Re: Crescent Movement System (demo)

Postby RippeR7420 » Tue Mar 06, 2012 6:04 am

this looks good! I really like the 8-bit style graphics, and the controls are real tight!
Good job Hblade and keep up the good work! :)
CURRENT PROJECTS:

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-The Wrath of Blob: (On the back burner)

-StickMcGee - Blast to the Future http://game-editor.com/forum/viewtopic.php?f=4&t=13660
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Re: Crescent Movement System (demo)

Postby DST » Tue Mar 06, 2012 9:04 am

Yes! I love double-jump games!
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Re: Crescent Movement System (demo)

Postby phyzix5761 » Tue Mar 06, 2012 9:35 am

OMG dude that game looks so cute! Any chance we can get the ged?
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Re: Crescent Movement System (demo)

Postby Hblade » Tue Mar 06, 2012 3:17 pm

Thanks for the positive feedback guys :)

And sure, I can rrelease a ged, but the ged will have enemies :P

Oh and you guys will probably laugh at my sloppy code o-o

But anyways, what needs to be worked on so far that you notice? :)

Should I add a thing where if you spin jump and attack, the shots go everywhere?
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Re: Crescent Movement System (demo) --(read updates! :D )

Postby RippeR7420 » Tue Mar 06, 2012 6:31 pm

The controls seem super tight. which is really good! and as far as the spinning attack, I wouldn't do just because of how much stronger it would make him. Maybe make it an item
you can collect to use it?
CURRENT PROJECTS:

-Olo: The Sword Shaman http://game-editor.com/forum/viewtopic.php?f=4&t=12919

-The Wrath of Blob: (On the back burner)

-StickMcGee - Blast to the Future http://game-editor.com/forum/viewtopic.php?f=4&t=13660
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Re: Crescent Movement System (demo) --(read updates! :D )

Postby Hblade » Tue Mar 06, 2012 6:40 pm

I'm making an"SP" system, where you can shop at a save point and upgrade your speed, jump height, and bullets. SP reseta after restarting the game, and its easy to get these minimal power ups. They also reset after quitting the game.

But! I've ran into a bug which I can solve easilly, that bug is: The map variable doesn't change sometimes DX
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Re: Crescent Movement System (demo) --(read updates! :D )

Postby SuperSonic » Tue Mar 06, 2012 8:12 pm

This is fun. And I love the smooth movement and subtle camera movements. This reminds me of a project that I started on (Never got finished though) ^^
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Re: Crescent Movement System (demo) --(read updates! :D )

Postby Hblade » Tue Mar 06, 2012 8:21 pm

Oh neat :) What project was that?
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Re: Crescent Movement System (demo) --(read updates! :D )

Postby SuperSonic » Tue Mar 06, 2012 9:50 pm

Hblade wrote:Oh neat :) What project was that?

It was supposed to be a full game demonstrating the use of my controller engine. It had a bit like effect like yours has :D
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Re: Crescent Movement System (demo) --(read updates! :D )

Postby Hblade » Tue Mar 06, 2012 10:16 pm

awesome! :) I'm gonna make a topic later before I install windows, itll be about the updates and stuff on it :)
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