by Troodon » Fri Jan 27, 2006 9:12 pm
Make a variable and put it's value to 1 in beginning. Write that the actor can jump only when the variable's value is 1. When pressing [jump key] the variable's value must change to 0 and return to 1 when the actor retouchs the ground.
Now the actor must return to the ground before rejumping and it can't fly. I hope this helped you. (I'm not very good english speaker)
By the way: Are the paths good for jumping?