- Code: Select all
- int i;
 Actor*Clone;
 erase(0,0,0,0);
 setpen(0,128,256,0,2);
 putpixel(Player.x/200+(width/2),Player.y/200+(height/2));
 setpen(128,128,128,0,1);
 for(i=0; i<ActorCount("Block"); i++)
 {
 Clone=GetClone2("Block",i);
 putpixel(Clone.x/200+(width/2), Clone.y/200+(height/2));
 }
but it doesn't work...





