POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

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POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby krenisis » Thu Dec 03, 2009 7:16 pm

I recently was on a forum and opened a topic about how pocket pc cracked games and apps have slowed down product of products comming out. I basically stated that how in the future there wont be many good games and apps coming because its not worth it. Now click on this link and see how hard i got hit i got slammed!! I was shocked at the reaction

http://forum.ppcgeeks.com/showthread.php?t=99840
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Re: POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby krenisis » Thu Dec 03, 2009 7:25 pm

I found a website that had huge amount of games and apps and its a forum just like this. All the games where cracked it was unbelieveable and it was open to all its not even a hidden site. Selling games just got alot tough.
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Re: POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby GeoGia » Thu Dec 03, 2009 9:05 pm

I don't think anyone's going to fish through 22 pages to see what you're talking about

Warez have been around since software was born, they've always been a part of the gaming world, they always will be. Things aren't getting any worse

Yes, big greedy software companies have a lot to fear from piracy. They want you to believe that money + time = creativity. If you'll just swallow that lie, they could sit back and never have to work again. That's their ultimate goal, to find a way to prepackage and mass-produce creativity. I'm thankful the piracy world is around to keep these fatcats in check. The piracy world isn't here to fight individuals who are honestly trying to do quality work, it's here to fight big companies. It's here to show them that we don't buy the lie, we don't care that you spent 10 years and 50 quadrillion dollars on your game. If it sucks, it sucks.

If you make a good game, it will sell. If you make a bad game, no amount of anti-piracy can save it. Money is just paper and numbers, the only real value in this world is people and what's inside them. So use what's inside you to make the best darn game you can make :D
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Re: POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby krenisis » Sat Dec 05, 2009 6:24 am

sorry the moderator of the website combined my thread with someone elses but gia basically represents the hack and crack people. His view is shared by most , a very good excuse hahahaha.
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Re: POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby GeoGia » Sat Dec 05, 2009 9:27 am

Uh... okay o.O
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Re: POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby krenisis » Wed Dec 09, 2009 5:50 pm

OK if chai or omniarts read this especially them , check this website to make sure your games havent been cracked. www.ppcwarez.com
They are only on google
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Re: POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby krenisis » Wed Dec 23, 2009 3:11 pm

Question how many people on game editor sell games commercially?
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Re: POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby DST » Wed Dec 23, 2009 8:38 pm

About 5.
It's easier to be clever than it is to be kind.
http://www.lostsynapse.com
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Re: POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby krenisis » Sun Dec 27, 2009 3:12 am

I know you have made alot of great games DST , have you sold any commercially?
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Re: POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby DST » Sun Dec 27, 2009 3:14 am

I have never tried. And i wouldn't, with the games i've made so far.

It's one thing to get a few thousand downloads of a free game. Its another alltogether to sell a game.

It has to be really good.
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Re: POCKET PC DEVELOPERS HAVE A HARD ROAD AHEAD READ THIS

Postby krenisis » Mon Dec 28, 2009 6:24 pm

Well i think your games are solid maybe for your 1st game you should make a puzzler type game or a mini arcade with 20 games in one pack. I been really busy but when I get a chance I hit you with more details.
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