How would you...

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How would you...

Postby Dark Paladin » Sat Jan 24, 2004 10:28 pm

What is the best way to make a game like Pokemon games for game boy and gba?
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Postby makslane » Sun Jan 25, 2004 1:33 am

For game boy and gba....
May be in the future :lol:
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Postby Dark Paladin » Mon Jan 26, 2004 5:07 pm

Does that mean that it is not possible to make a game like that off of game editor?
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Postby makslane » Mon Jan 26, 2004 5:28 pm

Ops, make the game is possible.
Generate versions for gb and gba not.
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Postby Dark Paladin » Mon Jan 26, 2004 7:32 pm

then how shoul I make this kind of game then?
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Postby Just4Fun » Tue Jan 27, 2004 4:54 am

Dark Paladin:
Game Editor does not compile games for Game Boy or Game Boy Advance. In order to create for the Game Boy, you need to have a skill development kit (SDk) designed specifically for the Game Boy platform. On top of that, you need to have some sound knowledge of 'C++' Programming.

Below are some links for you to try. I don't know how good the programming products are. I don't program in 'C++'. I can tell you that I am unaware of any authoring system such as Game Editor that will make Game Boy Programming easier. However, MaKslane is adding to the list of machine specific compilers so he may support Game Boy in the future. You should give game Editor a try. It is unique among authoring systems.

http://www.snsys.com/GameBoyAdvance/ProDG.htm
(ProDG for Game Boy Advance is SN Systems' suite of fully featured tools that enable you to build and debug your game titles for the Game Boy Advance.)

http://www.metrowerks.com/MW/Develop/Ga ... efault.htm
(CodeWarrior™ for Game Boy™ Advance provides editing, compiling, and debugging tools that enhance the capabilities of Nintendo's existing AGB Developers Kit.)
I've learned that I still have a lot to learn.

** Makslane == Genious **
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that's not it

Postby Dark Paladin » Sat Jan 31, 2004 3:23 am

I'm not talking about making a gameboy game I'm trying to figure out if it is possible to make a game similar to the pokemon games on gameboy.
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Postby ingsan » Sat Jan 31, 2004 10:45 am

i have no game boy :oops: sorry...
is it a platform game? :?:
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Postby jazz_e_bob » Sat Jan 31, 2004 11:08 am

It is possible.

You have a main actor. A scrolling map. Other actors to interact with etc. Wouldn't be too tricky...
Controlling complexity is the essence of computer programming.
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Postby ingsan » Sat Jan 31, 2004 11:27 am

i agree with u.
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advice?

Postby Dark Paladin » Sat Jan 31, 2004 6:21 pm

Can anyone gve me some advice on starting this kind of game?
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Postby jazz_e_bob » Sun Feb 01, 2004 4:08 am

Build your main character:

For this you will need to make 16 animations.

An animation of your character walking North, South, East West, North East etc.

You will also need an animation of the character standing still facing all direction.

May I recommend that you keep it simple. A general template so that you can easily make variations for new characters. For example, a hat wearing one. One with wings. One with a beard....

If you want to make your life easier. Don't use diagonal directions. This halves your workload.

Get the size right from the start. Use something like Photoshop to make a demo picture of how big you want the character to be on the screen against a background.

This is an interesting project.... Good Luck! :)
Controlling complexity is the essence of computer programming.
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