Conditional compiling possible?

Game Editor comments and discussion.

Conditional compiling possible?

Postby asmodeus » Sun Apr 05, 2009 1:10 pm

Is it possible to compile a game conditioned? Example:
Code: Select all
#define DEBUG
#ifdef DEBUG
// some debug code
#else
// other code
#endif
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Re: Conditional compiling possible?

Postby makslane » Sun Apr 05, 2009 1:30 pm

There is no debug mode in Game editor
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Re: Conditional compiling possible?

Postby asmodeus » Sun Apr 05, 2009 2:52 pm

makslane wrote:There is no debug mode in Game editor

I know THAT, but I was asking generally for conditional comiling.
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