Golden Soul GP2X demo

Game Editor comments and discussion.

Postby Novice » Fri Sep 08, 2006 2:32 pm

To make a loop create a timer (as long as you want it) and a variable, let's say "i". In the timer event:
Code: Select all
if (i==0)
{
transp=0;
i=1;
}
else if (i==1)
{
transp=1
i=0;
}

and you should have a flashing button. But i think that it would be easier to have a flasing animation.

About the load you can already create .dat files and load them as maps. Just export a map as a game data file and it will create a .dat file wich you can load.

The tiles don't have grid snap but they have snaping to each other, you can activate this by pressing left shift.
Why do i always get stuck?
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Postby relaxis » Fri Sep 08, 2006 7:08 pm

Thanks for the code guys.

Novice, would you like in as programmer for this game?
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Postby Novice » Sat Sep 09, 2006 3:35 pm

Thank you for the offer, but as i sad earlier i don't have very much free time (I work and go to college simultaneously :( ), so all of it will be devoted to my projects.
Why do i always get stuck?
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