AirHockey

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Re: AirHockey

Postby Superbeni » Wed Dec 02, 2009 6:44 pm

Here is an idea for the "striker":

What do you think?
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Re: AirHockey

Postby MrJolteon » Thu Dec 03, 2009 1:59 pm

Cool, but what about collision glitches?
What about collision system through shadow actors like in the Pokemon Ranger games?
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Re: AirHockey

Postby Superbeni » Thu Dec 03, 2009 7:33 pm

this will be with an (invisible) actor.
I think it will need at least another week to finish, i´m quite busy at the moment.. :(
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Re: AirHockey

Postby superman123 » Fri Dec 04, 2009 1:55 am

that looks really cool :D
look at my flash ball gamehttp://game-editor.com/forum/viewtopic.php?f=6&t=7285
aerogame websitehttp://www.aeroman.webs.com

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Re: AirHockey

Postby cinema » Fri Dec 04, 2009 3:21 pm

The game has become really cool. I got only 540 points ...

Just do not give up. If you need any help I can help you, yes.

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Re: AirHockey

Postby jotzi » Sat Dec 05, 2009 2:58 pm

Hmm, I think you also could put some different moves of the eminem into the new game. You could make a hard and an easy mode...
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Re: AirHockey

Postby Superbeni » Sat Dec 05, 2009 3:33 pm

Thats hard, because i cant let him follow the ball. (because there is more than one ball)
I´ll try to make something more different moving system.

I think you mean 'enemy' and not 'eminem'. :lol:
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