tvz wrote:I think you should also think about the gui of game-editor. It should be more simpler with less bright color and effects and texts with a little bigger font. OR an option to choose a theme from a list
public void send_message()
{
SetTextAttribute(console, 220); console.transp=0.6;
sprintf(console.text, "Welcome to the world!");
}
typedef struct
{
double dX; // model front side in degrees
double dY; // model upper/down side view in degrees
struct ROTA { double dR; double dZ; } rota; // optional control values in percent for rotate and dist (resize)
} Model;
Model tree = { .dX = 0x360, .dY = 0L, .rota.dZ=50}; // new C direct name initializing of structure and regex numbers
//for mem consumption for the curious people.
Goettsch wrote:i haven't heard news from sky for some weeks so i don't know what is he going to do
bat78 wrote:What I would add is what everyone would like on a first view. Also do not say it will be hard
or it will take a lot of time.. i do not dev under such practice.
- using gcc compiler.. on gcc source code I can do some modifications to fit it for Game-Editor's use.
gcc is recent compiler known to be a leading one.
- using newer C ( ANSI C ) respectively ^ and with the modifications i have made.
(e.g stdin/stdout dissambley)
- Inside IDE. Tabulation, auto ident, current li
...
Goettsch wrote:@bat
as you can see, gE source still contains the code of full gE and the demo version, so we have to decide if gE will be free or paid.If it will be free, i can clean up everything myself since it isn't a difficult task but it will require some time
we should also remove the code and the files related to the new gE interface called wxGame Editor(if we don't want it)
also note that if we switch to SDL 3 we will lose GP2X, handheld, and windows phone support but they are useless so it won't be a problem (probably you already knew this)
bat78 wrote:I have information that skydereign is currently working on the official gE 1.4.2 which includes lots of updates and improvements. He might even release it soon.
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