A few nasty issues:
For some reason I can't make work the "destroy actor" action on a certain actor.
I explain: There is a bird appearing in the game. If someone shoots that bird, a button appears saying "Hey you commited an infraction." I created this button via the bird actor, whith the mouse down event that created a short timer, making appear the button. (In fact, when the player clicks on the bird to shoot it) So far so good. But when I also created a timer that should make the button disappear after a while, it doesn't work.
Is there a limit to the actions / timers that can be created with the same event on the same actor? Or would there be another way to destroy the button after a certain time?